Who We Are

Built to Make
Something Great

Novae Interactive is an independent game studio based in London. We make atmospheric, character-driven games with craft and intention — the kind of worlds you remember long after you put the controller down.

The name says it all: novae — a star that suddenly shines bright. We believe great games come from honest work and a clear vision, and we're building a studio with the ambition to grow into a world-class team.

Our debut title, Last Wave, shipped on Steam. Our next, Project Atla, is in development in Unreal Engine 5 — a Kingdom Hearts and Dark Cloud-inspired Action RPG with elemental combat and a world shaped by ancient chaos.

Novae Interactive is a registered PlayStation developer.

2024 Founded
LDN London, UK
UE5 Primary Engine
2 Titles

The People

The Team

Liban Ali

Liban Ali

Founder & Gameplay Programmer

Founded Novae Interactive in London with an ambition to build a studio that grows into a world-class team, making worlds that feel vast. As Gameplay Programmer, Liban builds the systems at the core of Novae's games, including combat, AI, cameras and UI in Unreal Engine 5 C++, and contributes to the studio's creative direction alongside Edgar and Jack.

Jack Harrop

Jack Harrop

Lead Artist

Responsible for the visual language of Novae's worlds — from sweeping environmental mood to character design and UI. Jack sets the artistic tone for every title the studio ships, ensuring that what players see on screen is as considered and crafted as what they feel. Brings a cinematic eye to every pixel and polygon.

Edgar C. Williams

Edgar C. Williams

Creative Lead & 3D Artist

Shapes the narrative and thematic direction across Novae's titles while also contributing as a 3D artist — building the worlds players explore. Edgar bridges story and form, ensuring the environments and characters carry as much meaning as the writing. Every game Novae makes says something worth saying, and Edgar makes sure it looks the part too.

Dave Ranyard
Advisor

Dave Ranyard

Strategic Advisor

Former Director · PlayStation London Studio

Former Director of PlayStation London Studio, where he led AAA production and VR innovation. Brings decades of industry leadership to guide Novae's growth and ambition.

"We don't make games to fill time.
We make them to mean something."