Who We Are

Built to Make
Something Great

Novae Interactive is an independent game studio based in London. We make atmospheric, character-driven games with craft and intention — the kind of worlds you remember long after you put the controller down.

The name says it all: novae — a star that suddenly shines bright. We believe that great games can emerge from anywhere, from any team size, when the work is honest and the vision is clear.

Our debut title, Last Wave, shipped on Steam. Our next, Project Atla, is in development in Unreal Engine 5 — a Kingdom Hearts and Dark Cloud-inspired Action RPG with elemental combat and a world shaped by ancient chaos.

2024 Founded
LDN London, UK
UE5 Primary Engine
2 Titles

The People

The Team

Liban Ali

Liban Ali

Director & Programmer

Founded Novae Interactive in London with a singular conviction: that small teams can build worlds that feel vast. Leads the studio's creative and operational vision, and serves as the team's programmer — bringing both the technical and strategic backbone to everything Novae builds.

Jack Harrop

Jack Harrop

Lead Artist

Responsible for the visual language of Novae's worlds — from sweeping environmental mood to character design and UI. Jack sets the artistic tone for every title the studio ships, ensuring that what players see on screen is as considered and crafted as what they feel. Brings a cinematic eye to every pixel and polygon.

Edgar C. Williams

Edgar C. Williams

Creative Lead & 3D Artist

Shapes the narrative and thematic direction across Novae's titles while also contributing as a 3D artist — building the worlds players explore. Edgar bridges story and form, ensuring the environments and characters carry as much meaning as the writing. Every game Novae makes says something worth saying, and Edgar makes sure it looks the part too.

Dave Ranyard
Advisor

Dave Ranyard

Strategic Advisor

Former Director · PlayStation London Studio

Former Director of PlayStation London Studio, where he led AAA production and VR innovation. Brings decades of industry leadership to guide Novae's growth and ambition.

"We don't make games to fill time.
We make them to mean something."